Fallout 4 automatic weapon companion
WebJan 19, 2016 · X-6 comes with a pretty powerful auto weapons, but he has unlimited ammo. You burn through ammo quickly if you give the companions auto weapons, you wouldn't even be able to buy enough. Danse's gun is pretty powerful in itself, so if you want a tank with decent damage, just use Danse. WebNov 3, 2024 · It is a great automatic weapon to get your hands on early in the game if possible. What’s great about it: Legendary weapon Equipped with the Two-shot legendary effect and various other mods Useful in the …
Fallout 4 automatic weapon companion
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http://www.gamesas.com/semi-auto-full-auto-for-companion-weapons-t398374.html WebJun 18, 2024 · Companion Weapons are Customizable Hunting Rifle Bayonet with Handle Bayonet's without Handle Pip-Boy and Power Armor Accuracy Boost Vault 88 - Restored Lighting - Rad Scanners - Turrets Combat Rifle and Handmade Rifle 556 Ammo mods Construction Lights - Wireless - Switchable
WebCombat Rifle is a semi-automatic weapon you can use to tackle your opponents on Fallout 4. The rifle uses different ammunition types and comes with a .308 receiver. Combat Rifle lets you shoot at all ranges as … WebNov 9, 2024 · A companions starting weapon indicates what class they are best with. Nick and Piper perform well with handguns Cait, McCready, Preston, Hancock, Danse and Curie prefer rifles. Strong, with his immense 24Strength makes best use of High-damage melee, like Sledges, or Grognak's Axe.
WebDec 12, 2016 · Automatic Weapons Heavy Guns Explosive Weapons Melee Weapons Unique Weapons Legendary Weapons Nuka-World DLC Weapons Weapons Gallery … WebJan 31, 2024 · Low-recoil (Spread) automatic weapons are the best for settlers. Handmade Rifles are probably the best, and most readily accessible mass weapon for arming Settlers. As for OP's question, from my experience, PER is the primary factor which sets NPC (Including enemy and friendly) weapon spread.
WebSep 7, 2024 · The best companions you can count that they will do decent damage and actually hit something with the default weapons are Deacon and McCready, both having …
WebOct 15, 2024 · Companions have default weapons with unlimited ammo that are not visible in inventory to modify. Whilst companion combat effectiveness is sketchy, they should benefit from default weapon OMOD upgrades and combat perks as the player level … robeats birthday alienWebJul 31, 2024 · One that allows you to feed your unwanted weapons and scrap them automatically. You can use conveyors to feed weapons into it or you can simply put the weapons into its container. All vanilla weapons are supported, as are all the DLC weapons (Automatron, Far Harbor and Nuka World). robeats best extended cutsWebGoing Commando gives you one distinct advantage over Rifleman/Gunslinger, and that is that you can use pistols, rifles, or shotguns under the same perk as long as they are automatic. For... robeats best gear setupWebJan 12, 2024 · Automatic weapons tend to consume a sizeable part of your ammunition, meaning you’ll need to replenish your ammo from time to time. Upgrading this perk will … robeats bad appleWebAll you have to do is give them a weapon and put 1 of the specified ammo type in their inventory and they have unlimited. Mix that with Modern Firearms mod and you got … robeats brain powerWebControls for Fallout 4 are listed here. The are shown for each console as well as PC. Controls Xbox One Controls A - Activate B - Open/Close Pipboy X - Ready Weapon/Reload Weapon (Hold to sheath/holster) Y - Jump … robeats backgroundWebIt's funny, the strategy guide also specifically says that if you give a companion a new weapon you have to give him ammo for it. But yesterday I gave MacReady a modded-up pipe rifle with 1000 rounds of .38. Two hours and many firefights later he still had 996 rounds. I've given up trying to figure it out. robeats beatmaps